Software Build Engineer

Apple Inc

Confirmed live 2 days ago High trust

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$118,000–$207,100 / yr
Posted
100 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $165k
This role $163k
$107k most similar roles pay here $220k

This role pays less than 59% of similar roles. Most pay $137,500–$193,000 — the shaded band above. At the midpoint, this role pays about $163k versus about $165k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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View all roles at Apple Inc

At a glance

TL;DR · Software Build Engineer

The Software Build Engineer joins the Software Build & Integration team to support the production build system for macOS, iOS, watchOS, tvOS, and Xcode. This role involves collaborating with hardware, software, localization, and project management teams to integrate new features into Apple software. The engineer will develop innovative solutions using distributed computing, cloud services, and virtualization technologies while managing complex procedures and documenting processes in internal wikis. Required skills include macOS, iOS, or UNIX development experience, along with strong UNIX administration and debugging capabilities. Candidates should possess knowledge of operating systems, networks, and compiler concepts. Preferred technical proficiencies include Python, JavaScript, Objective-C, Swift, git, Makefiles, and advanced text editors like vim or emacs. The role requires a testing mindset involving CI/CD, high code coverage, and the ability to analyze backtraces and stack traces.

What you'll do

  • Develop and maintain innovative solutions for production build systems supporting macOS, iOS, watchOS, tvOS, and Xcode.
  • Implement technologies involving distributed computing, cloud services, and virtualization to deliver software to customers.
  • Perform complex UNIX debugging and system administration tasks.
  • Manage version control processes using Git or other relevant systems.
  • Develop and maintain CI/CD pipelines with a focus on high code coverage and testing.
  • Document new technical processes and update internal wiki pages.
  • Resolve technical problems by evaluating multiple solutions and determining the best trade-offs.

What we're looking for

  • Experience with macOS, iOS, or UNIX development.
  • Proficiency in UNIX administration and strong software debugging skills.
  • Knowledge of operating system, network, and compiler concepts.
  • Strong coding ability with a testing mindset including CI/CD and high code coverage.
  • Proficiency with version control systems such as git or subversion.
  • Ability to write complex regular expressions and use advanced text editors like vim or emacs.
  • Experience with Xcode, Makefiles, and web systems development.
  • Ability to read backtraces and stack traces while communicating status to product teams.

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