Software Build Engineer, Build and Integration

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$118,000–$207,100 / yr
Posted
3 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $176k
This role $163k
$106k most similar roles pay here $226k

This role pays less than 62% of similar roles. Most pay $138,230–$214,000 — the shaded band above. At the midpoint, this role pays about $163k versus about $176k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2321 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1891 roles with salary data.

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At a glance

TL;DR · Software Build Engineer, Build and Integration

The Software Build Engineer, Build and Integration joins the Software Build & Integration team to support the production build system for macOS, iOS, watchOS, tvOS, and Xcode. This role involves collaborating with hardware, software, localization, and project management teams to integrate new features into Apple software. The engineer will develop innovative solutions using distributed computing, cloud services, and virtualization technologies while managing complex procedures and documenting processes. Key responsibilities include troubleshooting via UNIX debugging skills and maintaining high code coverage through CI/CD practices. Required expertise includes macOS, iOS, or UNIX development experience along with knowledge of operating systems, networks, and compilers. Preferred technical skills include programming in Python, JavaScript, Objective-C, or Swift, as well as proficiency with git, Makefiles, advanced text editors like vim, and crafting complex regular expressions to solve production challenges.

What you'll do

  • Develop and maintain production build systems for macOS, iOS, watchOS, tvOS, and Xcode.
  • Implement solutions using distributed computing, cloud services, and virtualization technologies.
  • Perform complex software debugging and troubleshooting within UNIX environments.
  • Manage version control workflows using Git or other relevant systems.
  • Execute CI/CD processes with a focus on high code coverage and testing.
  • Document new technical processes and update internal wiki pages.
  • Communicate build status and project updates to product teams and program managers.

What we're looking for

  • Experience with macOS, iOS, or UNIX development.
  • Proficiency in UNIX administration and strong software debugging skills.
  • Knowledge of operating system, network, and compiler concepts.
  • Strong coding ability and testing mindset including CI/CD, high code coverage, and chaos engineering.
  • Proficiency with git or other version control systems (preferred).
  • Programming experience in Python, JavaScript, Objective-C, or Swift (preferred).
  • Experience with Xcode, Makefiles, or web systems development (preferred).
  • Proficiency with advanced text editors, regular expressions, and reading stack traces (preferred).

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