SoC QoS/Fabric Performance Architect, Platform Architecture

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$216,200–$324,800 / yr
Posted
10 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $225k
This role $270k
$158k $343k
below market most similar roles pay here above market

This role pays more than 85% of similar roles. Most pay $194,300–$254,750 — the blue band above. At the midpoint, this role pays about $270k versus about $225k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3532 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2761 roles with salary data.

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At a glance

TL;DR · SoC QoS/Fabric Performance Architect, Platform Architecture

As an SoC QoS/Fabric Performance Architect, Platform Architecture, you will join the Platform Architecture team to shape the architecture of future System-on-Chips. You will drive the development of on-chip communication interconnects and memory Quality-of-Service features by creating a full-chip C++ simulator for iPhone, iPad, Mac, and Watch SoCs. Your daily work involves modeling emerging workloads like Augmented Reality and Machine Learning to study performance and power trade-offs. You will perform C++ modeling of graphics, camera, and ML dataflow, run performance simulations, and analyze results to tune hardware and software for optimal user experience. Key requirements include C++ programming, computer architecture knowledge, performance modeling, debugging, and experience with network-on-chip architecture, cellular/5G modem architecture, and scripting for automation and data visualization.

What you'll do

  • Create a full-chip C++ simulator for iPhone, iPad, Mac, and Watch SoCs.
  • Model emerging workloads such as Augmented Reality (AR) and Machine Learning (ML).
  • Model graphics, camera, and ML dataflow and network-on-chip integration.
  • Run performance simulations of future applications to study power and performance trade-offs.
  • Analyze and present simulation results to drive architecture improvements.
  • Tune and validate future SoC hardware and software for optimal user experience.

What we're looking for

  • Bachelor of Science degree.
  • Experience in C++ programming.
  • Experience in computer architecture and the hardware/software stack.
  • Experience with performance modeling and debugging.
  • 20+ years of relevant experience (preferred).
  • Examples of substantial hardware or software projects brought to completion (preferred).
  • Coursework and/or practical experience with scripting for automation and data visualization (preferred).
  • Coursework and/or practical experience with network-on-chip architecture and design (preferred).

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