Software Engineer, Simulations (Vehicle Engineering)
SpaceX
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How this pay compares to similar roles
This role pays less than 71% of similar roles. Most pay $142,400–$215,000 — the shaded band above. At the midpoint, this role pays about $142k versus about $179k for comparable roles.
Based on 240 similar postings.
Employer
SpaceX designs, manufactures, and launches advanced rockets and spacecraft with the mission of enabling humans to become a multi-planetary species. It operates the Falcon 9, Falcon Heavy, and Starship launch vehicles, as well as the Starlink satellite internet constellation.
SpaceX currently has 729 open roles on FindRole.
Listed pay typically runs $130,000–$165,000 across 479 roles with salary data.
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At a glance
As a Simulation Software Engineer (Vehicle Engineering), you will join the Simulations team to design, develop, and test in-house simulation software supporting all flight systems. You will be responsible for programming core simulation infrastructure while collaborating with various engineering groups to build high-fidelity models of multi-body physics, electronics, and fluids. Your daily work involves developing prototypes to prove design concepts, improving software reliability and performance, and creating new features based on user feedback. The role requires proficiency in C++, along with knowledge of distributed computing systems, networking protocols, memory management, and CPU scheduling. You should possess a strong grasp of classical physics and mathematics, including algebra and calculus. Experience with open-source tools like ROS2 and Gazebo is preferred as you develop critical software to solve complex technical constraints for flight hardware and software development.
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