Senior System Software Engineer, Interactive World Models

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$184,000–$287,500 / yr
Posted
52 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $193k
This role $236k
$135k most similar roles pay here $304k

This role pays more than 87% of similar roles. Most pay $151,000–$235,750 — the shaded band above. At the midpoint, this role pays about $236k versus about $193k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 896 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.

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At a glance

TL;DR · Senior System Software Engineer, Interactive World Models

As a Senior System Software Engineer, Interactive World Models, you will join the FlashDreams team to bridge the gap between research and systems engineering. You will design, build, and improve production-quality systems for world models, simulation, rendering, and real-time inference from prototype through release. Your daily work involves connecting generated worlds, reconstructed scenes, controllable simulation states, and evaluation loops into cohesive end-to-end systems while optimizing performance, quality, scalability, and reliability on NVIDIA GPUs. You will collaborate with research, simulation, rendering, robotics, and autonomous-vehicle teams to manage technical tradeoffs and own complex modules. The role requires expertise in CUDA, PyTorch, and modern ML frameworks. Relevant experience includes generative video, diffusion or flow-matching models, neural rendering, Gaussian splatting, NeRFs, and large-scale ML systems to solve problems in robotics, autonomous vehicles, and medical training.

What does a System Software Engineer earn in California?

Median $235750 from 37 postings across 4 companies.

See salary data

What you'll do

  • Design and build production-quality systems for world models, simulation, rendering, and real-time inference.
  • Integrate generated worlds, reconstructed scenes, and controllable simulation states into cohesive end-to-end systems.
  • Optimize system performance, quality, scalability, and reliability specifically on NVIDIA GPUs.
  • Transition complex research prototypes into reliable products through technical trade-offs and testing.
  • Develop and optimize GPU-accelerated software using CUDA and modern ML frameworks like PyTorch.
  • Own complex modules or cross-team projects that shape the technical direction and product roadmaps.
  • Integrate capabilities from various domains into downstream workflows for robotics, autonomous vehicles, and gaming.

What we're looking for

  • BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field, or equivalent experience.
  • 8+ years of relevant software engineering experience.
  • Experience in areas such as world models, generative video, neural rendering, simulation, robotics, autonomous vehicles, or large-scale ML systems.
  • Experience building and optimizing GPU-accelerated software with CUDA and modern ML frameworks like PyTorch.
  • Demonstrated ability to turn complex prototypes into reliable products through testing and technical trade-offs.
  • Proven ownership of complex modules or cross-team projects with clear communication skills.
  • Preferred experience in real-time inference, distributed training, performance profiling, or synthetic data generation.
  • Optional: Contributions to open-source, publications, patents, or demonstrated leadership in relevant fields.

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