Senior Software Engineer, On-Device Health Agentic Systems

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$324,800 / yr
Posted
175 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $218k
This role $255k
$164k most similar roles pay here $342k

This role pays more than 84% of similar roles. Most pay $190,437–$246,150 — the shaded band above. At the midpoint, this role pays about $255k versus about $218k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Senior Software Engineer, On-Device Health Agentic Systems

Senior Software Engineer, On-Device Health Agentic Systems will join the team to develop high-performance iOS applications that serve as primary interfaces for on-device AI. The role involves architecting scalable client-side frameworks and software patterns to integrate LLM agents into the Apple ecosystem while prioritizing user privacy and performance. Day-to-day responsibilities include building interactive prototypes, implementing components for LLM inference and context management, and collaborating with researchers to translate models into features. Candidates must possess expert knowledge of mobile system fundamentals like concurrency and memory management, alongside proficiency in C++, ObjectiveC/Swift, or Rust. The role requires experience with prompt engineering, RAG architectures, and on-device optimization techniques such as model quantization. This position focuses on the technical challenge of building a new class of intelligent applications by creating foundational architecture for LLM-powered systems on mobile platforms.

What does a Software Engineer earn in California?

Median $214000 from 775 postings across 63 companies.

See salary data

What you'll do

  • Architect and build high-performance iOS applications that serve as the primary interface for on-device LLM agents.
  • Design scalable, power-efficient software architectures for integrating AI systems into the Apple ecosystem.
  • Develop client-side frameworks to manage on-device inference, context management, and tool execution.
  • Build and iterate on interactive prototypes to explore new user interactions and architectural options.
  • Translate research-driven machine learning models into tangible features within consumer-facing mobile applications.
  • Drive the technical roadmap for the architecture of on-device AI systems.
  • Optimize on-device components using techniques like model quantization and caching.

What we're looking for

  • At least 5 years of professional software development experience building high-performance, consumer-facing mobile applications and frameworks.
  • Expert proficiency in a modern systems programming language such as C++, Objective-C/Swift, or Rust.
  • Deep understanding of mobile system fundamentals including concurrency, memory management, and power optimization.
  • Practical knowledge of LLM-powered systems, including prompt engineering, agent frameworks, or RAG architectures.
  • Experience with on-device ML frameworks like Core ML or Foundation Model.
  • Proficiency in SwiftUI and modern iOS architectural patterns.
  • Knowledge of model quantization, caching, and other on-device optimization techniques.
  • Experience with multi-platform development for both iOS and macOS.

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