Senior Software Engineer, Kubernetes Runtime and Release

Nvidia

Confirmed live yesterday High trust
Remote

Quick summary

Work type
Remote
Location
Canada
Salary
$184,000–$287,500 / yr
Employment
Full-time
Posted
3 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $171k
This role $236k
$100k most similar roles pay here $308k

This role pays more than 97% of similar roles. Most pay $149,500–$193,000 — the shaded band above. At the midpoint, this role pays about $236k versus about $171k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1047 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 833 roles with salary data.

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View all roles at Nvidia

At a glance

TL;DR · Senior Software Engineer, Kubernetes Runtime and Release

As a Senior Software Engineer, Kubernetes Runtime and Release, you will join the DGX Cloud Kubernetes Runtime & Release team to support large-scale AI workloads on GPU clusters across public clouds and specialized providers. You will focus on one of three core areas: building Go controllers and APIs for software installation and validation, developing automated release engineering pipelines that manage GPU capacity and test reporting, or performing provider integration to bring new silicon and hardware into production. Your daily work involves creating systems for infrastructure automation, defining API contracts, and resolving complex integration failures. The role requires expertise in Go, Kubernetes, Helm, and Argo CD. You will solve technical challenges related to cluster software delivery, resource allocation, and the integration of emerging GPU platforms into stable, automated production environments for high-performance computing.

What does a Software Engineer earn in Remote?

Median $202482 from 339 postings across 53 companies.

See salary data

What you'll do

  • Build Go controllers and APIs to install, upgrade, and validate GPU cluster software.
  • Integrate components and define API contracts for Kubernetes environments.
  • Evolve Helm and Argo CD delivery toward controller-driven automation.
  • Build validation pipelines to inform release decisions across various providers and platforms.
  • Develop systems to allocate GPU capacity while accounting for cloud reservations and quotas.
  • Create reusable tests and clear failure reports to improve qualification efficiency.
  • Integrate new hardware and cloud providers into production environments.
  • Automate provisioning, upgrade, and operational checks for new GPU silicon.

What we're looking for

  • 6+ years of experience building production infrastructure software or distributed systems.
  • Strong programming skills in Go or another language to build production systems.
  • Experience with Kubernetes and depth in controllers, operators, release automation, test systems, or cloud integration.
  • Experience delivering engineering projects, diagnosing complex failures, and collaborating across teams.
  • BS or MS in Computer Science, Engineering, or equivalent experience.
  • Experience with Go development using controller-runtime, CRDs, and reconcilers (preferred).
  • Experience in release qualification across multiple environments or platforms (preferred).
  • Experience in GPU infrastructure, accelerated networking, GPU scheduling, or bringing new hardware/cloud providers into production (preferred).

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