Software Engineering Manager, Robotics Neural Reconstruction and Real2Sim Applications
Nvidia
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How this pay compares to similar roles
This role pays less than 65% of similar roles. Most pay $193,000–$235,750 — the blue band above. At the midpoint, this role pays about $197k versus about $214k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1472 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1109 roles with salary data.
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At a glance
As a Senior Robotics Systems Engineer on the Isaac-NuRec team, you will build dense 3D reconstruction systems and high-performance simulation workflows that bridge research innovations with production-grade systems. You will own end-to-end pipelines transforming multi-modal sensor data, including RGB-D, LiDAR, and IMU, into high-fidelity scene and object representations for Isaac Sim. Your daily work involves developing neural 3D reconstruction systems, integrating outputs with mapping, localization, and multi-sensor fusion systems, and optimizing data generation pipelines for robotic perception and navigation. You will utilize Python, C++, ROS 2, and Isaac Lab or MuJoCo to solve the technical challenge of creating digital twins for robotics simulation. Key responsibilities include debugging cross-stack systems, instrumenting production services, and implementing neural scene representations like NeRF or 3D Gaussian Splatting.
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