Senior Radar Perception Engineer, Obstacle Foundation Models

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$224,000–$356,500 / yr
Posted
13 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $209k
This role $290k
$143k most similar roles pay here $379k

This role pays more than 95% of similar roles. Most pay $169,762–$248,375 — the shaded band above. At the midpoint, this role pays about $290k versus about $209k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 896 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.

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At a glance

TL;DR · Senior Radar Perception Engineer, Obstacle Foundation Models

Senior Radar Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles is a senior-level role focused on designing and productizing the next-generation autonomous driving perception stack. Working within the core 3D radar and multi-modal obstacle perception pipeline, you will develop technical architectures, conduct applied research on deep learning models to maximize radar point cloud data, and implement advanced 3D perception models for obstacle detection and Bird’s-Eye-View scene understanding. You will manage data strategies involving auto-labeling and cross-modal distillation while ensuring solutions meet safety and latency requirements. The role requires expertise in PyTorch, Python, C++, and CUDA to build production-grade models. Key technical focuses include transformer-based architectures, multi-sensor fusion of camera, radar, and lidar, and addressing complex radar physics such as multipath reflections and micro-doppler signatures to solve critical challenges in autonomous vehicle perception.

What you'll do

  • Develop and improve the technical architecture and roadmap for radar-based 3D obstacle perception systems.
  • Conduct research on deep learning models to maximize information content from radar point cloud data.
  • Design and implement advanced 3D perception models using multi-sensor fusion for detection, tracking, and BEV scene understanding.
  • Build production-grade deep learning models using techniques like large-scale pretraining and cross-modal distillation.
  • Define KPI frameworks to quantify performance and analyze large-scale datasets to identify and mitigate failure modes.
  • Develop data strategies including automated labeling workflows and active learning for radar perception.
  • Optimize perception pipelines for low latency, memory efficiency, and hardware constraints on embedded platforms.
  • Collaborate with cross-functional teams to ensure software meets safety requirements and is ready for large-scale deployment.

What we're looking for

  • BS/MS/PhD in Computer Science, Electrical Engineering, Robotics, or a related field.
  • 12+ years of experience developing deep learning-based perception, radar signal processing, or related systems for real-world problems.
  • Proficiency in PyTorch and experience taking models from prototype to production.
  • Strong programming skills in Python and/or C++ to build high-performance software.
  • Experience with data-driven development including collaboration on data strategy and labeling quality.
  • Expertise in designing and implementing 3D perception models using radar, camera, and lidar for multi-sensor fusion.
  • Knowledge of radar physics and digital signal processing fundamentals such as FMCW, beamforming, and micro-Doppler.
  • Experience with CUDA development and optimizing training or inference pipelines on GPU-accelerated platforms.

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