Principal Perception Engineer, Obstacle Foundation Models
Nvidia
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How this pay compares to similar roles
This role pays more than 63% of similar roles. Most pay $172,000–$254,750 — the shaded band above. At the midpoint, this role pays about $236k versus about $213k for comparable roles.
Based on 240 similar postings.
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Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 896 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.
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At a glance
As a Senior Perception Engineer on the Obstacle Foundation Models team, you will design and productize the next-generation autonomous driving perception stack. You will be responsible for the core 3D obstacle perception pipeline, where you will develop technical architectures, define roadmaps, and implement advanced models using multi-camera inputs or multi-sensor fusion from radar and lidar. Your daily work involves building production-grade deep learning models, managing data strategies including active learning and auto-labeling, and evaluating performance against KPI frameworks. You will utilize technologies such as PyTorch, Python, C++, and CUDA to develop CNN and transformer-based architectures, including BEV and vision-language models. The role focuses on solving complex 3D perception challenges for autonomous vehicles by improving accuracy and robustness while ensuring solutions meet strict requirements for safety, latency, and resource efficiency in real-world environments.
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