Principal Perception Engineer, Obstacle Foundation Models
Nvidia
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How this pay compares to similar roles
This role pays more than 69% of similar roles. Most pay $175,625–$254,750 — the blue band above. At the midpoint, this role pays about $236k versus about $215k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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At a glance
The Senior Perception Engineer joins the team to design and productize the next-generation autonomous driving perception stack. This role focuses on the core 3D obstacle perception pipeline, where the engineer will develop technical architectures and roadmaps to support end-to-end autonomous driving functionalities. Daily responsibilities include designing and implementing advanced 3D perception models using multi-camera inputs and multi-sensor fusion from camera, radar, and lidar. The engineer will build production-grade deep learning models using CNN and transformer-based architectures, leveraging techniques like large-scale pretraining, distillation, and LoRA. Key skills include proficiency in PyTorch, Python, and C++, along with experience in 3D computer vision, BEV perception, and CUDA development. The work involves solving complex real-world problems by analyzing large-scale real and synthetic datasets to improve accuracy and robustness.
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