Senior Product Manager, Omniverse Rendering

Nvidia

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$208,000–$327,750 / yr
Employment
Full-time
Posted
120 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $198k
This role $268k
$147k $347k
below market most similar roles pay here above market

This role pays more than 96% of similar roles. Most pay $177,250–$218,500 — the blue band above. At the midpoint, this role pays about $268k versus about $198k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1623 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.

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At a glance

TL;DR · Senior Product Manager, Omniverse Rendering

The Senior Product Manager - Omniverse Rendering will drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows. This role involves defining AI-ready simulation workflows for synthetic data generation, perception model evaluation, robotics simulation, autonomous systems validation, and digital twin testing. You will translate customer needs into requirements for rendering quality, sensor fidelity, and performance while partnering with engineering teams on path tracing, ray tracing, materials, lighting, and camera models. The position requires expertise in real-time rendering, physically based rendering, and GPU-accelerated graphics. You will work across domains including computer vision, robotics, and industrial simulation to align rendering capabilities with model training and inference needs, utilizing technologies such as OpenUSD, RTX, CUDA, and various simulated sensor modalities like LiDAR and radar.

What does a Product Manager earn in California?

Median $222500 from 327 postings across 57 companies.

See salary data

What you'll do

  • Drive the product vision and roadmap for Omniverse rendering capabilities, ovrtx, and sensor simulation workflows.
  • Define AI-ready simulation workflows for synthetic data generation, robotics simulation, and autonomous systems validation.
  • Translate customer needs into technical requirements for rendering quality, sensor fidelity, and performance.
  • Partner with engineering teams on path tracing, ray tracing, materials, lighting, and simulation pipeline architecture.
  • Align rendering and sensor simulation capabilities with AI model training, inference, and evaluation needs.
  • Prioritize features across developer APIs, SDKs, tools, documentation, and reference workflows.
  • Work with customers and ecosystem partners to identify production problems and emerging use cases.
  • Explore AI-assisted workflows for scene generation, material authoring, and developer productivity.

What we're looking for

  • BS or MS degree in Computer Science or equivalent experience.
  • 12+ years of overall experience.
  • 5+ years of experience in product management, technical product management, engineering, solution architecture, or related fields.
  • Strong understanding of real-time rendering, ray tracing, path tracing, physically based rendering, or GPU-accelerated graphics.
  • Experience with simulation workflows, synthetic data, robotics, autonomous systems, computer vision, digital twins, or industrial simulation.
  • Proven understanding of AI/ML workflows such as model training, inference, evaluation, perception pipelines, or synthetic data generation.
  • Experience working with APIs, SDKs, developer tools, technical customers, and engineering-led product teams.
  • Experience with Omniverse, OpenUSD, RTX, ovrtx, Isaac Sim, Cosmos, CUDA, or related NVIDIA technologies (preferred).

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