Senior Product Manager, Omniverse Rendering

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$208,000–$327,750 / yr
Posted
74 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $201k
This role $268k
$146k most similar roles pay here $347k

This role pays more than 95% of similar roles. Most pay $177,250–$225,000 — the shaded band above. At the midpoint, this role pays about $268k versus about $201k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 896 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.

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At a glance

TL;DR · Senior Product Manager, Omniverse Rendering

As a Senior Product Manager - Omniverse Rendering, you will drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows. You will build the foundation for high-fidelity virtual worlds, synthetic data generation, and perception system evaluation to support robotics, autonomous systems, and industrial digital twins. Your daily work involves translating customer needs into requirements for path tracing, ray tracing, materials, lighting, and camera models while collaborating with engineering teams on simulation pipeline architecture. You will manage features across developer APIs, SDKs, and tools while exploring AI-assisted workflows for scene generation and material authoring. Key technical competencies include real-time rendering, physically based simulation, GPU-accelerated graphics, and experience with OpenUSD, RTX, CUDA, and various sensor modalities like LiDAR and radar to solve complex problems in physical AI and computer vision.

What does a Product Manager earn in California?

Median $223300 from 163 postings across 44 companies.

See salary data

What you'll do

  • Drive the product vision and roadmap for Omniverse rendering capabilities, ovrtx, and sensor simulation workflows.
  • Define AI-ready simulation workflows for synthetic data generation, perception model evaluation, and robotics validation.
  • Translate customer needs into technical requirements for rendering quality, sensor fidelity, performance, and scalability.
  • Partner with engineering teams to develop path tracing, ray tracing, materials, lighting, and camera models.
  • Align rendering and sensor capabilities with AI, robotics, and computer vision training and inference needs.
  • Manage roadmap requirements for scenario coverage, domain randomization, and sim-to-real validation.
  • Explore AI-assisted workflows for scene generation, material authoring, and developer productivity tools.
  • Prioritize features across developer APIs, SDKs, documentation, and reference workflows to resolve adoption blockers.

What we're looking for

  • BS or MS degree in Computer Science or equivalent experience.
  • 12+ years of overall professional experience.
  • 5+ years of product management, technical product management, engineering, solution architecture, or related experience.
  • Strong understanding of real-time rendering, ray tracing, path tracing, physically based rendering, or GPU-accelerated graphics.
  • Experience with simulation workflows, synthetic data, robotics, autonomous systems, computer vision, digital twins, or industrial simulation.
  • Proven understanding of AI/ML workflows including model training, inference, evaluation, perception pipelines, or synthetic data generation.
  • Ability to translate complex technical requirements into product priorities for developer platforms and tools.
  • Strong technical communication skills for writing product requirements, roadmap narratives, and documentation.

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