Senior iOS Software Engineer, Consumer Engineering

Reddit

Confirmed live yesterday High trust
Remote

Quick summary

Work type
Remote
Location
San Francisco, CA
Salary
$190,800–$267,100 / yr
Posted
4 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $229k
This role $229k
$161k $290k
below market most similar roles pay here above market

This role pays more than 59% of similar roles. Most pay $202,800–$254,750 — the blue band above. At the midpoint, this role pays about $229k versus about $229k for comparable roles.

Based on 240 similar postings.

Employer

About Reddit

Reddit is a social news aggregation and discussion platform where users share content, vote on posts, and engage in community conversations across thousands of interest-based forums called subreddits.

Reddit currently has 83 open roles on FindRole.

Listed pay typically runs $194,600–$272,400 across 83 roles with salary data.

Most-posted roles

View all roles at Reddit

At a glance

TL;DR · Senior iOS Software Engineer, Consumer Engineering

The Senior iOS Software Engineer, Consumer Engineering joins the Reddit Consumer Engineering organization to build and scale products for content discovery and community engagement. This role involves leading projects through the full development lifecycle, from technical design to implementation and launch. You will build and evolve user-facing iOS experiences, improve architecture, performance, and accessibility, and mentor teammates while driving cross-functional initiatives. Key responsibilities include partnering with product, design, data science, and ML teams to translate technical capabilities into intuitive features. You must possess professional experience developing native iOS applications using Swift and a deep understanding of iOS frameworks. The role requires skills in debugging, performance optimization, and designing mobile systems from APIs to UI, with potential exposure to AVFoundation, VideoToolbox, HLS, and recommendation systems.

What you'll do

  • Build and evolve user-facing iOS experiences for content discovery and community engagement.
  • Lead projects through the full development lifecycle from product definition to ongoing improvement.
  • Translate technical capabilities into intuitive user experiences by partnering with cross-functional teams.
  • Improve iOS architecture, performance, reliability, accessibility, and engineering standards.
  • Write idiomatic, readable, and testable code using Swift and iOS frameworks.
  • Design mobile systems and interfaces while evaluating architectural tradeoffs for scalable features.
  • Utilize experimentation, feature flags, and analytics to measure product and quality-of-experience metrics.

What we're looking for

  • Professional experience developing native iOS applications with Swift.
  • Strong understanding of iOS frameworks and application architecture.
  • Ability to write idiomatic, readable, reusable, and testable code.
  • Skills in debugging, performance optimization, reliability, and maintainability.
  • Experience designing mobile systems and interfaces and building scalable features from APIs to UI.
  • Experience with experimentation, feature flags, instrumentation, analytics, and product metrics.
  • Familiarity with AVFoundation, VideoToolbox, HLS, media playback, recommendation systems, accessibility, or ML-integrated products (preferred).

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