iOS Software Engineer, Customer Systems
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 87% of similar roles. Most pay $195,525–$253,450 — the shaded band above. At the midpoint, this role pays about $255k versus about $224k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2305 open roles on FindRole.
Listed pay typically runs $175,000–$280,000 across 1873 roles with salary data.
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At a glance
As an iOS Software Engineer, Customer Systems, you will join the team responsible for reimagining support services and building scalable solutions for the Support app, including a Generative AI Support Assistant. You will design, develop, and maintain robust engineering solutions across Apple platforms to enhance the customer journey. Your daily responsibilities include collaborating with backend engineers on API contracts, prototyping new ideas, participating in architecture discussions, mentoring junior engineers, and writing comprehensive unit tests. You will also create internal tools to automate build and shipping processes while working with cross-functional teams to deliver features on schedule. The role requires expertise in Swift, SwiftUI, UIKit, and Objective-C, alongside experience with Foundation, Core Animation, AVFoundation, Protocol Buffers, JSON, and REST. Preferred skills include macOS development, CI/CD pipelines, and integrating AI/ML models via Core ML or TensorFlow.
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What you'll do
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