Research Engineer

Adobe

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Seattle, WA
Salary
$146,300–$211,850 / yr
Posted
176 days ago
Freshness
Confirmed live yesterday

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $194k
This role $179k
$135k most similar roles pay here $253k

This role pays less than 54% of similar roles. Most pay $146,500–$241,750 — the shaded band above. At the midpoint, this role pays about $179k versus about $194k for comparable roles.

Based on 240 similar postings.

Employer

About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 218 open roles on FindRole.

Listed pay typically runs $187,100–$270,950 across 216 roles with salary data.

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At a glance

TL;DR · Research Engineer

The Research Engineer joins the Research Engineering & Design Lab within Adobe Research to address unique challenges in developing high-performance machine learning models. This role focuses on optimizing resource consumption for large-scale generative models intended for cloud and on-device deployment across web, desktop, and mobile platforms. You will collaborate with scientists and engineers to adapt algorithms for image processing, audio, video, animation, 3D, and vector graphics. The work involves model compression, pruning, quantization, and architecture search to ensure efficient performance across various systems. Required skills include deep learning expertise in computer vision and natural language processing, software engineering proficiency, and experience with Python and libraries like PyTorch, TensorFlow, or JAX. Candidates may also utilize C++ and deployment tools such as TensorRT, CoreML, or ONNXRuntime to solve complex problems in multimodal model efficiency.

What you'll do

  • Optimize resource consumption for large-scale generative models for cloud and on-device deployment.
  • Adapt machine learning models and algorithms to function efficiently across various hardware platforms.
  • Develop high-performance ML models for image processing, audio, video, animation, 3D, and vector graphics.
  • Implement model compression techniques such as pruning, quantization, and knowledge distillation.
  • Build innovative tools that enable users to explore creative potential through generative AI.
  • Integrate new technologies into existing Adobe products and develop entirely new applications.
  • Develop efficient architectures for large-scale multimodal models and sub-quadratic attention mechanisms.
  • Deploy ML models using frameworks like TensorRT, CoreML, or ONNXRuntime across web, desktop, and mobile platforms.

What we're looking for

  • A Master's degree in Computer Science or a related field is required.
  • Alternatively, 3 years of industry experience is accepted in lieu of a graduate degree.
  • Experience in improving the efficiency of mid- to large-scale ML models is required.
  • Proficiency with Python and ML libraries such as PyTorch, TensorFlow, or JAX is required.
  • Strong software engineering expertise is required.
  • Deep learning skills including practical experience in computer vision or natural language processing are required.
  • Knowledge of state-of-the-art machine learning methods for large scale multimodal models is desired.
  • Experience with model optimization techniques like pruning, quantization, and deployment tools like TensorRT or ONNXRuntime is desired.

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