Principal Technical Artist, Games R&D - Tech Lab

Netflix

Remote Actively hiring
Remote, USA Posted 23 days ago $310,000$520,000 / year

At a glance

AI generated

TL;DR

As a Principal Technical Artist on the Game Studio Tech Lab team at Netflix, you will join a small, senior-leaning group of multi-talented game engineers, designers, and artists to build experimental games that validate new technologies. Your day-to-day responsibilities include driving performance optimization across CPU, GPU, and bandwidth budgets, profiling bottlenecks in rendering and asset streaming, and establishing best practices for emerging platforms. You will also prototype visual opportunities with shifting technologies, create high-quality game assets, and develop efficient art pipelines using tools like Maya and Substance. Deep expertise in Unity3D and Unreal Engine is essential, along with strong coding skills in languages such as C# or HLSL. This role requires a track record of senior-level technical leadership in AAA games development and the ability to mentor cross-discipline teams on performance optimization.

Skills

Unity3D Unreal Engine C# Python HLSL GLSL ShaderLab Maya Photoshop Substance Houdini RenderDoc PIX Nsight Xcode Instruments Unity Profiler Unreal Insights Lua C++

What you'll do

  • Drive runtime and memory performance across CPU, GPU, and bandwidth budgets.
  • Profile and resolve bottlenecks in rendering, shaders, animation, asset streaming, and content pipelines.
  • Identify new opportunities to incorporate technology and unlock creative possibilities.
  • Architect and maintain art pipelines and tools for optimized content creation.
  • Create game assets with a high degree of technical capability and optimization.

What we're looking for

  • 10+ years experience as a technical artist with senior-level leadership in AAA, casual, or mobile games.
  • Deep expertise in performance optimization across rendering, shaders, memory, and asset pipelines.
  • Fluency with profiling tools like RenderDoc, PIX, Nsight, Unity Profiler, and Unreal Insights for concrete improvements.
  • Strong art skills including 3D graphics, VFX, modeling, shaders, texturing, and lighting for games.
  • Experience building games on early or constrained platforms where optimization enables creative vision.
  • Expertise in multiple game engine technologies like Unity3D and Unreal Engine, with knowledge of their rendering pipelines.

Market check

Salary context

This $310,000–$520,000 range sits above 98% of similar postings on FindRole.

Peer median band

$150,950$226,450

Median floor and ceiling across peers.

Typical midpoint (25–75%)

$159,950$236,525

Middle half of comparable postings.

Based on 240 comparable postings.

* 240 is the maximum number of comparable postings sampled.

Employer

About Netflix

Netflix is the world''s leading streaming entertainment service, offering a vast library of TV series, films, documentaries, and original content to subscribers in over 190 countries. Industry: Streaming Entertainment & Media

Netflix currently has 91 open roles on FindRole.

Listed pay typically runs $388,000–$610,000 across 87 roles with salary data.

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