Senior Tools & Build Engineer, Games

Netflix

Actively hiring
Remote (Usa - Remote, US) Posted 52 days ago $280,000$400,000 / year

At a glance

AI generated

TL;DR

Join our dynamic in-house development team as a Senior Tools & Build Engineer, responsible for owning and evolving the core tools and build ecosystem of an innovative Unreal Engine title. You will design, implement, and maintain critical pipelines that enable efficient game development processes, including CI/CD systems, Unreal Game Sync (UGS), and Cloud DDC infrastructure. Ideal candidates have extensive experience in Unreal Engine, particularly with its build and cook pipeline, editor extensibility using Slate and UMG, and integrating external tools. Strong C# skills are essential for building desktop tools and maintaining intuitive UIs, while hands-on experience with Horde build infrastructure and cloud services like Jenkins or GitHub Actions is crucial. This role demands proficiency in scripting languages such as Python and PowerShell for automation tasks and a collaborative mindset to work effectively within a multidisciplinary team.

Skills

Unreal Engine C# Horde Unreal Game Sync (UGS) Cloud DDC CI/CD Jenkins TeamCity GitHub Actions Azure DevOps Python PowerShell Bash Perforce WPF Slate UMG UI design Build and cook pipeline (UBT/UAT) Packaging Deployment

What you'll do

  • Configure, maintain, and scale Horde build farm and CI/CD pipelines for Unreal Engine.
  • Administer and evolve Unreal Game Sync (UGS) streams and project definitions.
  • Optimize Cloud DDC infrastructure to minimize cook/compile times and maximize iteration speed.
  • Design and implement standalone tools and Unreal editor extensions to streamline workflows.
  • Build and maintain desktop tools using C# with intuitive, performant UIs for technical workflows.
  • Integrate automated tests and validation steps into CI/CD pipelines to ensure reliable builds.

What we're looking for

  • 5+ years of experience as a Tools Engineer or Build Engineer in the games industry.
  • Deep expertise in Unreal Engine build and cook pipeline (UBT/UAT, cooking, packaging).
  • Strong C# development skills for building desktop tools and designing UIs.
  • Experience setting up and maintaining Horde build infrastructure and Unreal Game Sync.
  • Hands-on experience with Cloud DDC configuration, deployment, tuning, and monitoring.
  • Proficiency in scripting/programming beyond C#, including Python, PowerShell, Bash.

Market check

Salary context

This $280,000–$400,000 range sits above 100% of similar postings on FindRole.

Peer median band

$117,000$198,000

Median floor and ceiling across peers.

Typical midpoint (25–75%)

$135,000$175,500

Middle half of comparable postings.

Based on 240 comparable postings.

* 240 is the maximum number of comparable postings sampled.

Employer

About Netflix

Netflix is the world''s leading streaming entertainment service, offering a vast library of TV series, films, documentaries, and original content to subscribers in over 190 countries. Industry: Streaming Entertainment & Media

Netflix currently has 91 open roles on FindRole.

Listed pay typically runs $388,000–$610,000 across 87 roles with salary data.

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