Principal Scientist, Architect - Video Rendering

Adobe

Remote

Quick summary

Work type
Remote
Location
San Jose, CAAustin, TXSeattle, WANew York, NY
Salary
$248,900–$360,500 / yr
Posted
47 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $220k
This role $305k
$142k most similar roles pay here $384k

This role pays more than 94% of similar roles. Most pay $184,900–$254,931 — the shaded band above. At the midpoint, this role pays about $305k versus about $220k for comparable roles.

Based on 240 similar postings.

Employer

About Adobe

Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software

Adobe currently has 320 open roles on FindRole.

Listed pay typically runs $183,300–$265,350 across 320 roles with salary data.

Most-posted roles

View all roles at Adobe

At a glance

TL;DR · Principal Scientist, Architect - Video Rendering

The Digital Video & Audio (DVA) team at Adobe seeks a senior software engineer or architect to lead the development of its next-generation video processing pipeline, which will underpin future DVA products like Premiere and After Effects. This role involves designing and implementing high-performance components for NLE software, conducting architecture reviews, and ensuring best practices are followed across global teams. The ideal candidate has over 15 years of experience in software engineering, including at least five as a lead engineer or architect, with expertise in C++ and large codebases on Mac or Windows platforms. They should also have knowledge of high-performance computing and GPU processing paradigms, along with strong communication skills for collaboration in a global environment.

What you'll do

  • Lead the development of next-generation video processing engine for Adobe's DVA products.
  • Architect and code components, features, and user experiences for new video processing pipeline.
  • Conduct architecture reviews to ensure high code quality and adherence to best practices.
  • Scope requirements and lead projects from inception through launch and ongoing support.
  • Stay updated on industry developments and share knowledge with the global development team.

What we're looking for

  • 15+ years of experience in Software Engineering with at least 5 years as a Lead Engineer or Architect
  • Strong proficiency in C++ and experience working on large, complex codebases on Mac or Windows
  • Experience developing high-performance video processing systems for Non Linear Editing (NLE) software
  • Knowledge of high performance computing and modern GPU processing paradigms
  • Ability to lead projects from scoping requirements through launch and ensure ongoing support
  • Excellent communication and collaboration skills in a global environment

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