On-device ML Infrastructure Engineer, Compiler & Runtime, Graphics, Games & ML
Apple Inc
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How this pay compares to similar roles
This role pays less than 52% of similar roles. Most pay $194,000–$249,325 — the shaded band above. At the midpoint, this role pays about $210k versus about $222k for comparable roles.
Based on 239 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1723 open roles on FindRole.
Listed pay typically runs $162,500–$272,100 across 1398 roles with salary data.
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At a glance
As an On-Device ML Infrastructure Engineer at Apple, you will join a dynamic team focused on developing the end-to-end developer experience for machine learning on Apple devices. Your primary responsibilities include creating and refining APIs that enable efficient model authoring and conversion for Apple platforms, integrating these tools into both internal and external repositories to showcase their capabilities, and designing optimizations across various levels of the ML pipeline to enhance performance. You will work with cutting-edge technologies such as PyTorch and other frameworks, requiring a strong grasp of Python programming alongside proficiency in C++. This role demands expertise in machine learning fundamentals, including model architectures and deployment optimizations like quantization, and offers the chance to significantly impact Apple’s intelligent experiences across products like Camera, Siri, and Health.
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