Manager, Molecular Simulation Engineering

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$224,000–$356,500 / yr
Posted
112 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $216k
This role $290k
$153k most similar roles pay here $378k

This role pays more than 87% of similar roles. Most pay $177,287–$254,812 — the shaded band above. At the midpoint, this role pays about $290k versus about $216k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 896 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.

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View all roles at Nvidia

At a glance

TL;DR · Manager, Molecular Simulation Engineering

As the Manager, Molecular Simulation Engineering, you will lead the MD Simulation Engineering team within the BioNeMo division to build GPU-native simulation software for the scientific community. You will manage a team of engineers, oversee the roadmap, and coordinate dependencies while translating research prototypes into production-quality, benchmarked software. Your daily responsibilities include hiring, mentoring, defining architectural decisions, and ensuring high standards for code quality, CI/CD, and documentation. The role requires expertise in GPU computing, high-performance scientific software, and developer-facing APIs. You must possess a strong understanding of molecular dynamics concepts such as force fields, electrostatics, neighbor lists, and periodic boundary conditions. This position solves the challenge of building scalable computational foundations for biological discovery by bridging the gap between applied science research and robust engineering products in the field of computational chemistry.

What you'll do

  • Lead, hire, and develop a team of software engineers to build GPU-native simulation software.
  • Define the vision, strategy, and roadmap for the division's GPU-accelerated simulation products.
  • Translate research prototypes from Applied Science teams into production-quality, benchmarked software.
  • Manage end-to-end delivery across multiple workstreams while coordinating dependencies with internal and external partners.
  • Maintain technical credibility by guiding architectural decisions and ensuring high standards for code quality and CI/CD.
  • Build and maintain relationships with the molecular dynamics community to ensure products meet user needs.
  • Communicate project progress, risks, and technical decisions clearly to senior leadership.

What we're looking for

  • Software engineering experience is required.
  • At least 3 years of experience managing an engineering team with direct reports is required.
  • Candidates must have a strong technical foundation in GPU computing and high-performance scientific software.
  • Experience shipping production GPU libraries, scientific computing software, or developer-facing APIs is required.
  • Familiarity with molecular dynamics simulation concepts like force fields and electrostatics is required.
  • Proven ability to lead multi-functional dependencies and communicate technical progress to senior leadership is required.
  • A BS/MS in Computer Science, Computational Science, Physics, Chemistry, or a related field is required.
  • PhD-level education or experience in computational chemistry, biophysics, or HPC is preferred.

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