iPhone Touch Sensing Architect
Apple Inc
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How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $202,000–$254,750 — the blue band above. At the midpoint, this role pays about $255k versus about $228k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3564 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2760 roles with salary data.
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At a glance
The iPhone Touch Sensing Architect joins the iPhone Touch Sensing Technology team to develop high-precision, low-latency MultiTouch solutions. This role involves conceiving, modeling, prototyping, and integrating new sensor solutions for the iPhone, moving technology from proof-of-concept through ultra-high-volume production. Key responsibilities include developing figures of merit, authoring requirement specifications, and creating end-to-end models for sensors, circuits, DSP, and algorithms. The architect will build tools, scripts, and infrastructure for scalable modeling while performing sensor design, ASIC application design, and system-level integration. Required skills include proficiency in MATLAB, Python, SPICE, and COMSOL, alongside a deep understanding of physics, analog circuits, and linear algebra. The work addresses technical challenges across EE, Math, Physics, and Algorithms to deliver gold-standard mobile sensing experiences.
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