Software Engineer, iOS and MacOS, System Experience
Apple Inc
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How this pay compares to similar roles
This role pays more than 94% of similar roles. Most pay $202,800–$243,600 — the shaded band above. At the midpoint, this role pays about $270k versus about $223k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3553 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2740 roles with salary data.
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At a glance
As a Staff Engineer on the Screen Time team, you will join the System Experience group to build and ship the next generation of digital wellbeing features for iPhone, iPad, and Mac users. You will be responsible for evolving and realizing the technical vision for Screen Time while collaborating with cross-functional teams to align on goals. Your daily work involves breaking down complex technical challenges into manageable phases and abstractions, ensuring high-quality code is delivered across the team. You will also provide technical leadership by mentoring junior engineers and making informed decisions based on system trade-offs. The role requires extensive experience in SwiftUI, Swift, UIKit, AppKit, or Objective-C. You will focus on creating simple, user-centric experiences that help users of all ages manage their digital habits and establish healthy boundaries.
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