iOS Engineer

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Pittsburgh, PA
Posted
23 days ago
Freshness
Confirmed live yesterday

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Salary context

How this pay compares to similar roles

Similar $222k
$136k most similar roles pay here $293k

This listing doesn't post a salary. Most similar roles pay $202,800–$241,750.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · iOS Engineer

As an iOS Engineer - Creator Studio, you will join the Creator Studio team to design and build features that integrate agentic intelligence into professional creative applications. You will be responsible for developing the harness, tooling, and skills necessary to translate user intent into action while balancing rapid prototyping with the production of reliable software. Your daily work involves collaborating with human interface designers, machine learning engineers, and creative-domain experts to shape both technical capabilities and user experiences. The role requires proficiency in Swift or Objective-C and experience with Apple platforms, including system frameworks and concurrent code. You will solve complex product problems regarding human and machine teaming by building tools that enhance creative workflows. Ideal candidates possess a strong product sense and may have experience integrating LLMs or building agent harnesses for professional creative tools.

What you'll do

  • Design and build agentic assistance capabilities, including tools and harnesses, for Apple's creative applications.
  • Translate frontier AI capabilities into functional product features that support user intent and vision.
  • Prototype new user experiences and iterate them into reliable, production-ready software.
  • Integrate LLMs and build agent harnesses to facilitate human-machine teaming.
  • Develop high-quality, maintainable, and well-tested code using Swift or Objective-C across the app stack.
  • Define quality standards for software within an evolving landscape of AI-assisted creative workflows.
  • Collaborate with designers and ML engineers to shape both technical capabilities and user experiences.

What we're looking for

  • 2+ years of experience developing and shipping production-quality code or equivalent demonstrated experience.
  • Proficiency in a modern programming language such as Swift, Objective-C, or similar.
  • Bachelor's degree in Computer Science or a related technical field, or equivalent depth through professional experience.
  • Strong product sense and curiosity about creative workflows.
  • Ability to work effectively in a fast-paced environment and communicate clearly across disciplines.
  • Experience as a professional or power user of creative tools like DAWs, NLEs, image editors, or design suites (preferred).
  • Background blending technical skill with creative-domain expertise (preferred).
  • Hands-on experience integrating LLMs, building agent harnesses, or working with Swift and Apple platforms (preferred).

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