iOS Engineer

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$277,600 / yr
Posted
23 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $222k
This role $214k
$135k most similar roles pay here $293k

This role pays more than 57% of similar roles. Most pay $202,800–$241,750 — the shaded band above. At the midpoint, this role pays about $214k versus about $222k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · iOS Engineer

The iOS Engineer - Creator Studio joins the Creator Studio team to design and build features that integrate agentic intelligence into professional creative applications. In this role, you will develop the harness, tooling, and skills necessary to translate user intent into action while balancing rapid prototyping with production-ready quality. You will collaborate with human interface designers, machine learning engineers, and creative-domain experts to shape both technical capabilities and user experiences. The position requires proficiency in modern programming languages like Swift or Objective-C, along with experience in Apple platforms, system frameworks, and concurrent code. Candidates should possess a strong product sense regarding creative workflows and an interest in LLM integration or agent harnesses. This role focuses on the specific challenge of balancing human intent with machine intelligence to enhance professional creative tools.

What you'll do

  • Design and build agentic intelligence features, including tools and harnesses, for Apple's creative applications.
  • Translate frontier AI capabilities into functional product features that support user intent and creativity.
  • Prototype new user experiences rapidly and iterate them into production-ready software.
  • Integrate LLMs and build agent harnesses to facilitate human-machine teaming.
  • Develop high-quality, maintainable, and well-tested code using Swift or Objective-C across the app stack.
  • Define quality standards for software in an evolving landscape of AI-assisted creative workflows.
  • Collaborate with designers, ML engineers, and domain experts to shape product experience and capability.

What we're looking for

  • 2+ years of experience developing and shipping production-quality code or equivalent demonstrated experience.
  • Proficiency in a modern programming language such as Swift, Objective-C, or similar.
  • Bachelor's degree in Computer Science or a related technical field, or equivalent depth through professional experience.
  • Strong product sense and curiosity about creative workflows.
  • Ability to work effectively in fast-paced environments and communicate clearly across disciplines.
  • Experience as a professional or power user of creative tools like DAWs, NLEs, image editors, or design suites (preferred).
  • Background blending technical skill with creative-domain expertise (preferred).
  • Hands-on experience integrating LLMs, building agent harnesses, or working with Swift and Apple platforms (preferred).

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