GPU Design Verification Engineer

Apple Inc

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Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$150,400–$277,600 / yr
Posted
15 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $203k
This role $214k
$135k most similar roles pay here $293k

This role pays more than 68% of similar roles. Most pay $176,600–$229,100 — the shaded band above. At the midpoint, this role pays about $214k versus about $203k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3513 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.

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At a glance

TL;DR · GPU Design Verification Engineer

As a GPU Design Verification Engineer within the Silicon Technologies group, you will perform pre-silicon RTL verification of sub-units in the Apple GPU. You will be responsible for understanding micro-architectural details and how specific blocks function within the broader system-on-chip design. Your daily responsibilities include developing verification plans with architects, building portable test bench components, generating directed and constrained random tests, and running simulations to debug design issues. You will also create functional coverage points, analyze coverage holes, and develop automated verification flows for block verification. To succeed in this role, you must utilize SystemVerilog, VHDL, or Verilog, along with HDL simulators and waveform viewers. Preferred skills include UVM methodology, knowledge of the Graphics Pipeline, and proficiency in Perl, Ruby, Shell scripting, and Makefiles to ensure seamless integration across subsystems.

What you'll do

  • Develop verification plans in coordination with design leads and architects.
  • Build and maintain portable verification test bench components and environments.
  • Generate directed and constrained random tests for sub-units.
  • Run simulations and debug design and environment issues.
  • Create functional coverage points and analyze results to close coverage holes.
  • Create automated verification flows for block verification.
  • Apply knowledge of VHDL/Verilog to verify complex GPU designs.

What we're looking for

  • Bachelor of Science degree and minimum of 3 years of experience.
  • Background in CPU or GPU architecture.
  • Experience developing unit or cluster level test environments.
  • Experience driving bring up and debug of complex designs.
  • Experience with verification languages such as SystemVerilog.
  • Experience with HDL simulators and waveform viewers.
  • Experience with GPU unit testing (preferred).
  • Understanding of the Graphics Pipeline (preferred); experience with UVM, coverage closure, or scripting in Perl, Ruby, Shell, and Makefiles (preferred).

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