GPU Compiler Engineer, Graphics, Game and ML
Apple Inc
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How this pay compares to similar roles
This role pays less than 91% of similar roles. Most pay $189,737–$236,037 — the shaded band above. At the midpoint, this role pays about $159k versus about $213k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1816 open roles on FindRole.
Listed pay typically runs $162,500–$272,100 across 1473 roles with salary data.
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At a glance
Join Apple's GPU Software team as a senior compiler engineer to design and build new language constructs for the front-end and middle-end optimizations of Metal, enabling developers to create cutting-edge applications in graphics, compute, and machine learning. You will collaborate closely with hardware technology and driver teams to develop feature roadmaps and integrate compilers into the developer platform. Key responsibilities include architecting language features and intermediate representations, researching compiler optimization algorithms for various application domains, and building tools that enhance developer productivity. Ideal candidates possess a deep understanding of compilers, computer architecture, and parallel programming languages such as Metal or CUDA, along with familiarity in machine learning frameworks like PyTorch.
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