Display Engineer

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Francisco, CA
Salary
$129,300–$225,300 / yr
Posted
27 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $190k
This role $177k
$117k most similar roles pay here $241k

This role pays less than 52% of similar roles. Most pay $150,000–$229,462 — the shaded band above. At the midpoint, this role pays about $177k versus about $190k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Display Engineer

The Display Engineer joins the hardware development and validation team to manage new display technology development and drive the implementation of technology platforms into final products. This role involves defining optical and module architectures, establishing requirements, and executing rigorous validation plans to meet performance targets. The individual will perform system modeling, conduct failure analysis, and lead corrective actions while collaborating with cross-functional teams and suppliers to ensure design convergence. Key responsibilities include investigating new technologies and performing tradeoff studies to enhance display performance. Required expertise includes optics, physics, electrical engineering, or image processing. Candidates should be proficient in statistical tools like JMP, programming languages such as MATLAB or Mathematica, and optical simulators like LightTools. The role focuses on solving complex hardware challenges within the domain of next-generation consumer electronics and advanced display systems.

What you'll do

  • Define overall optical and module architecture requirements and drive rigorous validation plans to meet performance targets.
  • Identify critical metrics impacting display performance and analyze experimental and build data.
  • Perform failure analysis and implement corrective actions while communicating risks to the broader team.
  • Drive display module design convergence in collaboration with cross-functional teams to deliver final products.
  • Investigate new display technologies and perform detailed tradeoff studies to enhance performance.
  • Conduct system modeling to assist in the design and validation of next-generation hardware.
  • Optimize system-level performance based on critical metrics through engineering builds and designs of experiments.

What we're looking for

  • 3+ years of experience in display hardware development, validation, or research in a related field like optics or photonics.
  • Expertise in at least one to two subsets of optics, physics, electrical engineering, optical components, image processing, machine learning, or computer science.
  • Ability to travel overseas.
  • Deep understanding of display technologies such as TFT, LED, OLED, and optical fundamentals (preferred).
  • Strong analytical, critical thinking, and problem-solving skills (preferred).
  • Concise and effective verbal/written communication and presentation skills in English (preferred).
  • Proficiency with statistical tools, programming languages, and optical simulators to solve engineering problems (preferred).
  • Experience in high volume mass production consumer electronics or working with cross-functional teams and overseas suppliers (preferred).

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