Display Engineer

Apple Inc

Confirmed live today Low trust

Quick summary

Work type
On-site
Location
San Francisco, CA
Salary
$129,300–$225,300 / yr
Posted
74 days ago
Freshness
Confirmed live today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $211k
This role $177k
$113k $279k
below market most similar roles pay here above market

This role pays less than 67% of similar roles. Most pay $177,300–$244,237 — the blue band above. At the midpoint, this role pays about $177k versus about $211k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Display Engineer

JOB TITLE: Display Engineer The Display Engineer joins the hardware development and validation team to manage new display technology development and drive the implementation of technology platforms for future products. This role involves system modeling to assist in design and validation, collaborating with cross-functional teams and suppliers to understand design tolerances and optimize system-level performance based on critical metrics. Key responsibilities include defining optical and module architecture, driving rigorous validation plans, performing failure analysis, and investigating new display technologies through tradeoff studies. Candidates must possess expertise in optics, physics, electrical engineering, image processing, or machine learning. Required skills include proficiency with statistical tools like JMP, programming languages such as MATLAB and Mathematica, and optical simulators like LightTools to solve practical engineering problems within the display hardware domain.

What you'll do

  • Define overall optical and module architecture requirements and drive rigorous validation plans to meet performance targets.
  • Identify critical metrics impacting display performance and analyze experimental and build data.
  • Present analysis summaries of display performance and experimental data to management.
  • Drive issue failure analysis and implement corrective actions while communicating risks to the broader team.
  • Collaborate with cross-functional teams to drive display module design convergence and product delivery.
  • Investigate new display technologies and perform detailed tradeoff studies to enhance performance.
  • Perform system modeling to assist in the design and validation of new display technology platforms.

What we're looking for

  • 3+ years of experience in display hardware development, validation, or research in a related field like optics or photonics.
  • Expertise in 1-2 of the following: optics, physics, electrical engineering, optical components, image processing, machine learning, or computer science.
  • Ability to travel overseas.
  • Deep understanding of display technologies such as TFT, LED, OLED, optical fundamentals, and display systems (preferred).
  • Strong analytical, critical thinking, and problem-solving skills (preferred).
  • Concise and effective verbal and written communication and presentation skills in English (preferred).
  • Proficiency using statistical tools (JMP), programming languages (MATLAB, Mathematica), and optical simulators (LightTools) (preferred).
  • Hands-on experience in high volume mass production consumer electronics and experience working with cross-functional teams or overseas suppliers (preferred).

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