CVML Engineer, 3D Reconstruction

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Sunnyvale, CA
Salary
$129,300–$225,300 / yr
Posted
2 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $215k
This role $177k
$113k $282k
below market most similar roles pay here above market

This role pays less than 72% of similar roles. Most pay $174,550–$254,750 — the blue band above. At the midpoint, this role pays about $177k versus about $215k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3544 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2734 roles with salary data.

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At a glance

TL;DR · CVML Engineer, 3D Reconstruction

The CVML Engineer - 3D Reconstruction joins the Video Computer Vision organization to develop breakthrough technologies for human-centric 3D solutions. In this role, you will research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms specifically for geometry-driven health and fitness applications. Your daily work involves designing novel approaches that combine classical geometry with modern deep learning techniques to produce high-quality ground truth data for training and evaluation. You will also develop robust runtime algorithms for on-device deployment, delivering production-ready code optimized for Apple silicon and mobile devices. Required skills include proficiency in Python, PyTorch, and C/C++, along with a deep understanding of multi-view geometry, linear algebra, optimization, differentiable optimization, geometric deep learning, SLAM, bundle adjustment, and photogrammetric reconstruction techniques.

What you'll do

  • Research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms for human understanding.
  • Develop geometry-driven algorithms specifically for health and fitness applications.
  • Combine classical geometry with deep learning to produce high-quality ground truth data for training.
  • Design and develop robust runtime algorithms for on-device deployment.
  • Deliver production-ready code optimized specifically for Apple silicon and mobile devices.
  • Define technical requirements and validation frameworks in coordination with cross-functional teams.

What we're looking for

  • BS degree in Computer Vision, Machine Learning, Computer Graphics, or related fields.
  • MS or PhD in Computer Vision, Computer Graphics, Machine Learning, Computer Science, or related fields (preferred).
  • Hands-on experience developing 3D and/or 4D computer vision algorithms and systems or equivalent.
  • Deep understanding of multi-view geometry and 3D reconstruction pipelines.
  • Strong proficiency in Python and PyTorch with solid software engineering practices.
  • Solid mathematical foundation in linear algebra, optimization, and geometry processing.
  • Experience with modern ML architectures and their applications to 3D problems.
  • Experience optimizing ML models for mobile deployment and resource-constrained environments (preferred).

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