Chief Systems Architect

Anduril Industries

Confirmed live 2 days ago High trust

Quick summary

Work type
On-site
Location
Santa Ana, CA
Salary
$220,000–$292,000 / yr
Posted
47 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $203k
This role $256k
$137k most similar roles pay here $309k

This role pays more than 81% of similar roles. Most pay $166,150–$239,887 — the shaded band above. At the midpoint, this role pays about $256k versus about $203k for comparable roles.

Based on 240 similar postings.

Employer

About Anduril Industries

Anduril Industries is a defense technology company that builds advanced hardware and software systems for national security, including autonomous drones, surveillance systems, and the Lattice AI command platform.

Anduril Industries currently has 1697 open roles on FindRole.

Listed pay typically runs $146,000–$194,000 across 1504 roles with salary data.

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View all roles at Anduril Industries

At a glance

TL;DR · Chief Systems Architect

Chief Systems Architect, SIG leads the Systems Integrity Group within the Maritime Digital Production team. This role focuses on building simulation and digital twin validation frameworks to ensure manufactured outputs match engineering intent across the digital production stack. The architect will design and develop tools for 3D visualization, automated verification, and federated co-simulation of manufacturing processes before they reach the shop floor. Key responsibilities include writing production-quality code, managing integration layers between simulation data and live production systems, and leading a team focused on validation capabilities. The role requires expertise in Unreal Engine 5, distributed systems, CI/CD, and edge infrastructure. This position addresses critical challenges at the intersection of Operational Technology and Information Technology, specifically solving problems related to manufacturing lifecycle automation, system integrity, and high-fidelity simulation within complex industrial environments.

What you'll do

  • Architect and build federated co-simulation and digital twin validation frameworks for manufacturing processes.
  • Develop automated verification and validation tools to ensure manufactured output matches engineering intent.
  • Create high-fidelity 3D visualizations of factory operations using engines like Unreal Engine 5.
  • Design the integration layer between simulation frameworks and live production data from the Unified Namespace.
  • Write production-quality code with comprehensive tests while participating in architectural discussions.
  • Deploy and operate systems on edge compute clusters and OT networks within factory environments.
  • Define the architectural vision for integrating simulation and digital twins with MES, ERP, and PLM systems.
  • Hire, mentor, and grow a team of engineers focused on simulation and verification capabilities.

What we're looking for

  • Must have 12+ years of experience in a software engineering role building production systems.
  • Must possess deep expertise in simulation frameworks, digital twin architectures, 3D visualization, or V&V automation.
  • Must demonstrate technical fluency in modern software architectures, APIs, distributed systems, CI/CD, and cloud or edge infrastructure.
  • Must have experience architecting complex systems integrating real-time data, simulation, and visualization components.
  • Must have experience with real-time 3D engines like Unreal Engine or Unity.
  • Must be able to build systems that operate reliably under real-world constraints such as high availability and low latency.
  • Must possess a degree in Computer Science, Information Systems, Engineering, or a related technical field (or equivalent experience).
  • Must have U.S. Person status to access export-controlled data and be eligible for a U.S. Secret security clearance.

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