Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $160,912–$235,750 — the shaded band above. At the midpoint, this role pays about $250k versus about $198k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1848 open roles on FindRole.
Listed pay typically runs $163,300–$272,100 across 1512 roles with salary data.
Most-posted roles
At a glance
The Vision Products Group is seeking a senior Realtime Rendering and Graphics Software Engineer to join the RealityKit rendering team, where you will play a pivotal role in shaping the future of real-time 3D graphics on Apple's platforms. Your responsibilities include architecting cutting-edge graphics features and APIs, optimizing rendering pipelines for performance, and collaborating with cross-functional teams to bring innovative visual concepts to life. You will lead technical reviews, mentor engineers, and drive the translation of pioneering research into production-ready solutions that enhance RealityKit’s capabilities. The ideal candidate has extensive experience in 3D real-time rendering applications, proficiency in C++, knowledge of modern graphics APIs like Metal and Vulkan, and a strong background in linear algebra and software development cycles. This role demands expertise in high-performance coding, problem-solving, and teamwork to deliver visually stunning and technically robust experiences across the Apple ecosystem.
Skills
What you'll do
What we're looking for
More like this
Apple Inc
Apple Inc
Apple Inc
Apple Inc
Snap Inc.
Electronic Arts