Software Engineer, Capture, Vision Products
Apple Inc
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How this pay compares to similar roles
This role pays more than 60% of similar roles. Most pay $128,825–$196,000 — the shaded band above. At the midpoint, this role pays about $175k versus about $162k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1848 open roles on FindRole.
Listed pay typically runs $163,300–$272,100 across 1512 roles with salary data.
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At a glance
Join a dynamic team as an AR/VR Software Engineer where you will collaborate with design, quality assurance, and software teams to develop consumer-facing features of AR/VR applications. Your day-to-day involves drafting and reviewing software specifications, implementing features using Swift, Objective-C, C++, SwiftUI, and UIKit, diagnosing issues for optimal user experience, and optimizing performance metrics. You will leverage state-of-the-art LLM tools to prototype groundbreaking experiences across various use cases while tracking feature dependencies and presenting status updates to leadership. Essential skills include expertise in real-time application development, cloud computing, live event data streams, and software pipeline automation for large-scale deployments. This role demands a Bachelor’s degree in Computer Science or related field with 2 years of relevant experience, focusing on high-performance UI design and complex software stack development.
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