UX Software Engineer, Special Projects

Apple Inc

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Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$150,400–$277,600 / yr
Posted
104 days ago
Freshness
Confirmed live today

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $215k
This role $214k
$135k $293k
below market most similar roles pay here above market

This role pays more than 54% of similar roles. Most pay $176,637–$253,500 — the blue band above. At the midpoint, this role pays about $214k versus about $215k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · UX Software Engineer, Special Projects

UX Software Engineer - Special Projects will join a small team focused on developing new AI features for devices. This role involves 0-to-1 work, moving projects from whiteboard prototypes to software running on real devices. You will design and build iOS-based software, rapidly prototype new experiences, and partner with Design and Machine Learning teams to shape features rather than just implementing specifications. Key responsibilities include contributing to architecture decisions and ensuring software quality through testing and infrastructure. Required skills include a BS in Computer Science, mobile or application development experience, and strong CS fundamentals. Preferred qualifications include experience with Swift, iOS/macOS domains like system services and UI frameworks, and experience developing software for human-AI interaction or robotics.

What you'll do

  • Design and build iOS-based software to create new user experiences using AI.
  • Rapidly prototype ideas to explore functionality before moving into full production.
  • Partner with Design and Machine Learning teams to shape features rather than just implementing specs.
  • Contribute to high-level architecture decisions and technical strategy.
  • Ensure software quality and reliability through testing, tooling, and infrastructure development.
  • Own the end-to-end development process of features from initial prototype to production.

What we're looking for

  • BS Computer Science or equivalent experience.
  • 3+ years of mobile or application development experience.
  • Experience shipping software that people used and building projects from scratch.
  • Strong computer science fundamentals and the ability to work through ambiguity.
  • Experience developing software for human-AI interaction and/or robotics (preferred).
  • Experience in iOS/macOS domains such as system services, UI frameworks, or performance optimization (preferred).
  • Experience building prototype software for integrated SW/HW user experience development (preferred).
  • Experience with iOS and Swift (preferred).

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