Systems Software Engineer, Platform Architecture

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cambridge, MA
Salary
$116,400–$203,000 / yr
Posted
103 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $188k
This role $160k
$102k most similar roles pay here $249k

This role pays less than 69% of similar roles. Most pay $151,000–$225,987 — the shaded band above. At the midpoint, this role pays about $160k versus about $188k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3587 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2768 roles with salary data.

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At a glance

TL;DR · Systems Software Engineer, Platform Architecture

As a Systems Software Engineer, Platform Architecture, you will join the Platform Architecture group to bridge the gap between hardware and software by building high performance functional models of advanced SoC designs. You will prototype and analyze architecture and operating system proposals while interfacing kernels and drivers with processor and SoC models. Your daily work involves collaborating with cross-functional teams to influence performance, power efficiency, security, and programming ease for products. The role requires proficiency in C++, C, and Python scripting, along with experience in assembly, modeling, simulation, and debugging complex system software. You will apply your knowledge of ARM and X86 architectures to develop forward-looking prototype systems. This position focuses on the technical integration of hardware and software components to ensure devices perform as intended across various product lines.

What you'll do

  • Build high-performance functional models of advanced SoC designs.
  • Prototype and analyze architecture and operating system proposals.
  • Interface kernels and drivers with processor and SoC models.
  • Bridge the gap between software and hardware to improve performance and power efficiency.
  • Improve security and programming ease for Apple products.
  • Develop forward-looking prototype systems for hardware and software integration.
  • Debug large, complex system software issues.

What we're looking for

  • Experience in low-level software, operating systems, or compilers.
  • Programming experience in C++ and C.
  • MS or PhD degree in Computer Science or Computer Engineering (preferred).
  • Experience debugging large, complex system software (preferred).
  • Scripting skills in Python (preferred).
  • Assembly experience (preferred).
  • Experience with kernel, driver, firmware development, modeling, simulation, and ARM/X86 architecture (preferred).

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