Systems Software Engineer, Performance & Agentic Tools

Apple Inc

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Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$277,600 / yr
Posted
1 day ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $197k
This role $214k
$135k $293k
below market most similar roles pay here above market

This role pays more than 67% of similar roles. Most pay $159,425–$233,987 — the blue band above. At the midpoint, this role pays about $214k versus about $197k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3523 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2731 roles with salary data.

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At a glance

TL;DR · Systems Software Engineer, Performance & Agentic Tools

The Systems Software Engineer - Performance & Agentic Tools joins the OS Performance Tools team to help developers understand and improve code performance across macOS, iOS, watchOS, tvOS, and visionOS. You will build agentic workflows to automate performance investigations, triage real issues, and glean deeper insights from diagnostics and telemetry. This role involves building next-generation tools to inspect, analyze, and model performance across the full OS stack. You will utilize C, ObjC, and Swift to develop robust solutions for cross-platform compatibility and efficient debugging. The work requires a strong conceptual understanding of computer systems from hardware to the user interface. You will collaborate with hardware, kernel, frontend, graphics, and data analytics groups to solve complex software engineering problems using applied AI.

What you'll do

  • Build agentic workflows to extract deep insights from diagnostics and telemetry data.
  • Automate performance investigations by identifying and modeling patterns in system data.
  • Develop tools to inspect, analyze, and model performance across macOS, iOS, watchOS, tvOS, and visionOS.
  • Triage real-world performance issues and identify patterns for automation.
  • Create robust solutions for cross-platform performance debugging and analysis.
  • Build software that helps engineers understand and improve code performance on Apple platforms.

What we're looking for

  • CS degree or equivalent experience.
  • Strong OS and systems fundamentals.
  • Proficiency in C, ObjC, Swift, or similar languages.
  • Prior development experience in Unix, Linux, macOS, or iOS.
  • Excellent problem-solving, critical-thinking, and communication skills.
  • Aptitude to independently learn new technologies and prototype software designs.
  • Experience building agentic workflows following industry best practices (preferred).
  • Hands-on experience using AI to solve complex software engineering problems (preferred).

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