Software Engineer II - Gameplay Services
Electronic Arts
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How this pay compares to similar roles
This role pays less than 85% of similar roles. Most pay $137,875–$209,812 — the shaded band above. At the midpoint, this role pays about $124k versus about $174k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 87 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 49 roles with salary data.
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At a glance
As a Systems Software Engineer at EA SPORTS FC, you will join a dynamic team dedicated to redefining football entertainment through innovative and authentic interactive experiences. Your role involves enhancing our primary systems and shared engine by improving performance, utility, and capabilities for both players and development teams. Day-to-day responsibilities include collaborating with design and engineering teams to create technical designs, implementing high-quality solutions, optimizing performance and memory budgets, and developing tools or workflows that increase team efficiency. You will work extensively with C++, parallel programming, resource management, and job-based architecture in a large-scale game development environment. Ideal candidates have 5+ years of programming experience, expertise in engine development, and proficiency with profiling tools for performance analysis.
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