Software Engineer II
Electronic Arts
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 84% of similar roles. Most pay $138,750–$203,225 — the shaded band above. At the midpoint, this role pays about $124k versus about $171k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 87 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 49 roles with salary data.
Most-posted roles
At a glance
As a Backend Software Engineer II on Electronic Arts’ Gameplay Services Team, you will design and develop scalable server-side systems for features such as matchmaking, stats, leaderboards, achievements, game replays, VOIP, and networking. Your day-to-day responsibilities include creating new services from storage to application logic, enhancing existing systems, selecting cutting-edge technologies, optimizing performance, and supporting live environments. You must have at least 3 years of experience with Java/Kotlin and microservices, expertise in relational or NoSQL databases, and knowledge of stress-testing, multi-threaded debugging, and cloud computing products like AWS EC2 and ElastiCache. Bonus points for familiarity with Docker, Kubernetes, Terraform, Redis, Google gRPC, protobuf, and scalable data storage technologies such as Postgres and Apache Kafka.
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What you'll do
What we're looking for
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