Systems Engineer, Platform Architecture

Apple Inc

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Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$150,400–$225,300 / yr
Posted
4 days ago
Freshness
Confirmed live today

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $184k
This role $188k
$122k most similar roles pay here $242k

This role pays more than 59% of similar roles. Most pay $151,000–$218,000 — the shaded band above. At the midpoint, this role pays about $188k versus about $184k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 2925 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.

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At a glance

TL;DR · Systems Engineer, Platform Architecture

As a Systems Engineer, Platform Architecture, you will join the Platform Architecture group to connect hardware and software into one unified system. You will work with silicon engineering teams to develop and support new hardware and software interface technologies for chip development and verification. Your daily responsibilities include designing and developing technologies for interfacing software to hardware prototypes while collaborating with software, design verification, and silicon validation teams to deploy these technologies. The role requires proficiency in C++, including C++17 and templates, as well as experience with multi-threading, concurrency, atomics, and memory ordering. You will utilize scripting languages like Python or Lua, along with debugging tools and protocols such as AXI. Technical expertise includes SystemVerilog, HDL simulation tools, and moving data over sockets, shared memory, or PCIe to solve complex hardware interface challenges.

What does a Systems Engineer earn in California?

Median $191000 from 77 postings across 17 companies.

See salary data

What you'll do

  • Design and develop new technologies for interfacing software with hardware prototypes.
  • Develop and support hardware/software interface technologies for chip development and verification.
  • Deploy and transfer new technologies in coordination with software, design verification, and silicon validation teams.
  • Provide technical support to various internal groups regarding the use of existing and new technologies.
  • Lead deliverables independently across multiple engineering teams.
  • Build and deploy forward-looking prototype systems to contribute to hardware and software architecture.

What we're looking for

  • Bachelor's degree in Computer Science or related engineering field.
  • Experience programming in C++.
  • Experience with multi-threading and concurrency.
  • Experience with a scripting language such as Python or Lua.
  • Experience with debugging and profiling tools.
  • 3+ years relevant industry experience (preferred).
  • Experience with C++17 or later, including templates for compile-time optimizations (preferred).
  • Experience with SystemVerilog, HDL simulation tools, AXI protocols, atomics, memory ordering, and data movement over sockets, shared memory, or PCIe (preferred).

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