System Simulation Engineer

Lockheed Martin

Quick summary

Work type
On-site
Location
Littleton, CO
Salary
$89,300–$157,550 / yr
Posted
today

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $157k
This role $123k
$77k most similar roles pay here $205k

This role pays less than 74% of similar roles. Most pay $123,425–$191,000 — the shaded band above. At the midpoint, this role pays about $123k versus about $157k for comparable roles.

Based on 240 similar postings.

Employer

About Lockheed Martin

Lockheed Martin is a global aerospace, defense, and security company that designs, develops, and manufactures advanced technology systems, products, and services for government and commercial customers worldwide.

Lockheed Martin currently has 611 open roles on FindRole.

Listed pay typically runs $101,000–$178,135 across 304 roles with salary data.

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View all roles at Lockheed Martin

At a glance

TL;DR · System Simulation Engineer

As a System Simulation Engineer at our leading defense technology company, you will join a team of skilled Systems and Software Engineers to develop a 6DOF physics-based missile trajectory simulation for the FBM program. Your daily tasks will include writing or modifying software to support specific analysis, verifying new simulations against legacy data and post-flight information, evaluating system performance in complex scenarios, and presenting technical memos and demos to internal teams and customers. You will also provide user support and collaborate with various contractors on missile simulation projects. The ideal candidate has experience as a Systems Engineer, Aerospace Engineer, or GNC Engineer, with expertise in flight dynamics, trajectories, and time domain simulations using C++. Familiarity with software configuration management tools like Git and UNIX/Linux environments is essential, along with strong problem-solving skills and excellent communication abilities to document verification plans and technical reports.

What you'll do

  • Develop 6DOF physics-based missile trajectory simulation for the FBM program.
  • Write or modify software to support specific analysis requirements.
  • Verify new simulations against legacy data and post-flight information.
  • Evaluate system performance in complex scenarios and environments.
  • Present simulation results and technical memos to internal teams and customers.

What we're looking for

  • Experience as a Systems Engineer, Aerospace Engineer, Software Engineer, or GNC Engineer.
  • Proficiency in flight dynamics, trajectories, physics-based modeling, and time domain simulations.
  • Strong programming skills in C++ and UNIX/Linux environments.
  • Active Secret Security clearance with ability to obtain Top Secret clearance; US Citizenship required.
  • Hands-on experience in guidance, navigation, or flight control engineering on aerospace applications.
  • Familiarity with software configuration management tools (Git, Artifactory, Nexus).
  • Excellent written and verbal communication skills for technical documentation and presentations.

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