Senior Engineering Program Manager, GPU and Graphics

Apple Inc

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$141,800–$258,600 / yr
Posted
1 day ago

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $201k
This role $200k
$128k most similar roles pay here $273k

This role pays more than 57% of similar roles. Most pay $166,100–$235,750 — the shaded band above. At the midpoint, this role pays about $200k versus about $201k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1817 open roles on FindRole.

Listed pay typically runs $163,300–$272,100 across 1482 roles with salary data.

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At a glance

TL;DR · Senior Engineering Program Manager, GPU and Graphics

As a Senior Engineering Program Manager on Apple’s Graphics, Gaming & Machine Learning team, you will lead the planning and execution of complex projects involving GPU frameworks and Metal Frameworks across various hardware platforms. Your day-to-day responsibilities include coordinating cross-functional teams to develop high-performance GPU drivers and graphics features, ensuring timely delivery while maintaining quality standards. You must possess strong technical skills in GPU Drivers, graphics pipelines, and silicon acceleration, along with experience in managing software/hardware feature development lifecycles for technologies like Metal or Vulkan. This role demands a deep understanding of the end-to-end release lifecycle from concept to launch, requiring expertise in fostering collaboration among diverse teams and driving projects through ambiguity and pressure.

What you'll do

  • Lead planning and execution of complex software projects involving GPU drivers and frameworks.
  • Coordinate cross-functionally across engineering teams to deliver high-performance GPU features.
  • Define, develop, and manage the release lifecycle of next-generation GPU and graphics capabilities.
  • Ensure reliability, performance, and efficiency in GPU and graphics software stacks.
  • Foster strong relationships and build trust with product and engineering teams for team success.

What we're looking for

  • 5+ years of program management in software or hardware engineering.
  • Proven experience driving graphics/compute API development lifecycles.
  • Solid understanding of GPU drivers, graphics pipelines, and silicon acceleration.
  • Strong communication, collaboration, and leadership skills.
  • Background in Metal Frameworks and cross-functional release management.

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