Software Engineer, System Services & Daemons, Core OS

Apple Inc

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Quick summary

Work type
On-site
Location
Beaverton, OR
Posted
140 days ago
Freshness
Confirmed live today

Market check

Salary context

How this pay compares to similar roles

Similar $184k
$134k $234k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $152,000–$216,475.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Software Engineer, System Services & Daemons, Core OS

The Software Engineer, System Services & Daemons, Core OS joins the Core OS group to develop integrated operating systems for macOS, iOS, tvOS, watchOS, and visionOS. This role operates at the intersection of kernel, firmware, and userspace to build daemons, frameworks, libraries, and command line tools that support system-wide functionality. Key responsibilities include designing and implementing scalable solutions, maintaining released code, diagnosing customer issues, and developing unit, integration, and performance tests. Candidates must possess strong proficiency in C, C++, or Objective-C, along with experience in object-oriented languages and operating system design. The position requires providing technical expertise across the company while solving complex problems related to hardware and software integration within a UNIX platform environment.

What does a Software Engineer earn?

Median $197400 from 2576 postings across 150 companies.

See salary data

What you'll do

  • Design and implement scalable, performant solutions for complex system problems.
  • Develop and maintain daemons, libraries, and command-line tools on UNIX platforms.
  • Maintain released code by diagnosing and resolving customer-reported issues.
  • Develop and improve unit, integration, and performance tests.
  • Provide design guidance and technical expertise to teams across the company.
  • Work across the stack including kernel, firmware, and userspace components.
  • Design and implement new features for macOS, iOS, tvOS, watchOS, and visionOS.

What we're looking for

  • B.S. in Computer Science or equivalent experience.
  • Strong proficiency in C, C++, or Objective-C.
  • Experience with an object-oriented language.
  • Experience with operating system design and development.
  • Previous experience writing or maintaining daemons, libraries, and command line tools on a UNIX platform.
  • Development experience on macOS and/or iOS (preferred).
  • Experience with common embedded hardware architectures (preferred).
  • Experience building diagnostics, observability, or telemetry infrastructure (preferred).

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