Software Engineer, C++
Electronic Arts
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This listing doesn't post a salary. Most similar roles pay $128,250–$183,650.
Based on 240 similar postings.
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Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 149 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 81 roles with salary data.
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Join the EA Studios Localization team as a Software Engineer, where you will develop and maintain tools for localizing games into over 20 languages. This role involves working closely with game studios like EA Sports and DICE to ensure high-quality localized versions of titles are delivered globally. Your day-to-day responsibilities include enhancing code quality, performance, and testability through C++ and C# development, while also refactoring legacy systems and mentoring junior team members. Ideal candidates have 4+ years of experience in AAA game development with a strong background in Unity, Unreal Engine, or Frostbite, along with expertise in version control systems like Perforce or Git. This hybrid role requires fluency in English and a passion for solving complex technical challenges within an Agile environment.
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