Software Engineer
Leidos
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 55% of similar roles. Most pay $122,275–$184,900 — the shaded band above. At the midpoint, this role pays about $146k versus about $154k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 149 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 81 roles with salary data.
Most-posted roles
At a glance
As a Software Developer on EA’s Research & Engineering team, you will work closely with Research Scientists and Engineers to integrate new technologies into the core engine architecture of popular game engines like Frostbite or Unreal. Your day-to-day responsibilities include translating prototypes into production-ready features, improving specific engine domains such as tools, data pipelines, or runtime systems, and designing extensible interfaces for rapid iteration on emerging technologies. You will need at least 3 years of professional software development experience with a strong background in C++ and large-scale system design patterns. Proficiency in CI/CD tools like Jenkins and GitLab is essential, along with the ability to quickly become productive in complex codebases. This role focuses on enabling more players to engage creatively by making creation easier, safer, and more rewarding through innovative technologies such as AI-assisted creation and procedural systems.
What you'll do
What we're looking for
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