Core Audio Software Engineer
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 62% of similar roles. Most pay $136,937–$203,200 — the shaded band above. At the midpoint, this role pays about $146k versus about $170k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 93 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 54 roles with salary data.
Most-posted roles
At a glance
As a Software Engineer (Audio) at Creative Innovation, you will join a team dedicated to developing cutting-edge tools and systems that integrate AI capabilities into audio workflows for EA’s game development studios. Your daily responsibilities include designing and implementing audio pipelines and workflows that enhance usability and iteration speed for artists, evaluating audio model outputs to set quality standards, and contributing to data workflows such as annotation and dataset curation. You will work closely with audio engineers and technical artists to align technical solutions with creative goals. The role requires 5+ years of software engineering experience in audio pipelines or related tooling, proficiency in Python, C#, C++, or TypeScript, and expertise in integrating back-end systems through REST, gRPC, SDKs, or AI services. Additional skills like familiarity with audio analysis and signal processing, web development, CI/CD tools, and game engine architectures are highly valued.
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What you'll do
What we're looking for
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