GPU Simulation System Software Engineer
Nvidia
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Market check
How this pay compares to similar roles
This role pays less than 59% of similar roles. Most pay $173,275–$235,750 — the shaded band above. At the midpoint, this role pays about $190k versus about $205k for comparable roles.
Based on 240 similar postings.
Employer
Arm Holdings plc is a leading British semiconductor and software design firm, established in 1990 and recognized for developing energy-efficient processor architectures that power nearly all smartphones and a vast range of IoT and computing devices.
Arm Holdings currently has 40 open roles on FindRole.
Listed pay typically runs $184,500–$249,600 across 40 roles with salary data.
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At a glance
As a Graduate GPU Modeling and Compiler Engineer joining the Graphics Hardware Architecture team within Central Technology at Arm, you will collaborate with leading GPU Architects on prototyping architectural improvements for Mali™ GPUs, validate innovative ideas, and engage closely with engineering teams to deliver cutting-edge IP. This role requires strong programming skills in C/C++ and scripting languages, proficiency in hardware/software development, and a deep understanding of high-performance computer architecture trade-offs between GPU and CPU designs. Ideal candidates will also have experience developing timing accurate simulators, knowledge of compiler internals like register allocation methods, familiarity with the Vulkan graphics pipeline, and a track record of creative problem-solving and effective communication.
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