Senior Character Technical Artist - EA SPORTS Technology
Electronic Arts
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How this pay compares to similar roles
This role pays less than 95% of similar roles. Most pay $166,212–$236,900 — the shaded band above. At the midpoint, this role pays about $135k versus about $202k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 96 open roles on FindRole.
Listed pay typically runs $122,300–$170,700 across 55 roles with salary data.
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At a glance
The Senior Animator role at EA SPORTS Technology is part of the A-Team, a cross-functional research and development team based in Vancouver with remote members across North America. This position involves designing and developing advanced DCC tools and machine learning initiatives to enhance character animation technology used in major titles like FIFA, Madden, NHL, UFC, Battlefield, and more. Day-to-day responsibilities include collaborating with engineers to create cutting-edge animation solutions, guiding UX design for new tools, providing feedback on R&D projects, and creating high-quality technical demos. Ideal candidates have over five years of AAA game development experience, expertise in industry-standard tools like Autodesk Maya, and a strong background in animation principles and anatomy.
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