Quality Designer (Telemetry) - Battlefield

Electronic Arts

Hybrid

Quick summary

Work type
Hybrid
Location
Redwood City, CABucharest, Romania
Posted
9 days ago

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How this pay compares to similar roles

Similar $164k
$128k most similar roles pay here $201k

This listing doesn't post a salary. Most similar roles pay $134,750–$193,000.

Based on 240 similar postings.

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About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 87 open roles on FindRole.

Listed pay typically runs $122,300–$170,700 across 49 roles with salary data.

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At a glance

TL;DR · Quality Designer (Telemetry) - Battlefield

As a Quality Designer (Telemetry) at Electronic Arts Romania, you will join the Battlefield team to enhance player experience through strategic telemetry implementation. Your daily tasks include designing and reviewing telemetry tracking plans for gameplay features, analyzing large datasets to provide actionable insights, and collaborating with QA and development teams to ensure data integrity. You will also mentor peers on best practices and promote standardization across multiple teams while reporting findings to stakeholders. The role requires 4+ years of experience in game development or related fields, proficiency with analytics tools like Tableau and Power BI, and a deep understanding of telemetry practices in live multiplayer shooter games. This position focuses on refining tooling for robust data collection and analysis to support Battlefield’s ongoing updates and live service operations.

What you'll do

  • Design and implement telemetry tracking plans for key gameplay features.
  • Analyze large datasets to provide actionable insights for game improvements.
  • Validate telemetry events with QA and development teams using manual and automated methods.
  • Mentor peers on best practices for telemetry design and data analysis.
  • Report findings and recommendations through dashboards and presentations to stakeholders.
  • Champion a "Player First" approach by advocating for gameplay quality based on player data.

What we're looking for

  • 4+ years of experience in game development, quality assurance, analytics, or telemetry roles.
  • Deep understanding of telemetry and data collection practices in live multiplayer shooter games.
  • Experience designing and validating telemetry plans for complex gameplay systems.
  • Proficiency with data analytics tools like Tableau, Power BI, Looker, or custom solutions.
  • Ability to analyze large datasets and present actionable insights to stakeholders.
  • Strong communication skills for presenting data-driven findings to cross-functional teams.
  • Familiarity with version control systems and defect tracking tools.

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