iOS Developer Tools Engineer, Car Experience, Wireless Technologies & Ecosystems
Apple Inc
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How this pay compares to similar roles
This role pays more than 57% of similar roles. Most pay $194,100–$243,600 — the blue band above. At the midpoint, this role pays about $214k versus about $219k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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At a glance
The Profiling Tools Engineer (Xcode Instruments) - Developer Experience joins the Profiling Tools team to lead the end-to-end development of new capabilities for the Developer Tools ecosystem. This role involves improving runtime data collection, analysis, and visualization to help developers debug and profile software across iOS, macOS, tvOS, and watchOS. You will build tools like Instruments and xctrace, focusing on low-level data capture to analyze app behavior, improve responsiveness, and minimize power and memory consumption. The position requires expertise in Swift, Objective-C, and operating system fundamentals to solve complex engineering challenges. You will work on technical problems such as profiling Metal games, optimizing SwiftUI performance, and exploring agentic programming paradigms to provide developers with the necessary tools to understand underlying system behaviors.
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