Manager, Systems Software Engineering, GPU

Nvidia

Confirmed live today High trust
Remote

Quick summary

Work type
Remote
Location
Santa Clara, CA
Salary
$184,000–$287,500 / yr
Employment
Full-time
Posted
2 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $224k
This role $236k
$146k $303k
below market most similar roles pay here above market

This role pays more than 70% of similar roles. Most pay $196,750–$250,250 — the blue band above. At the midpoint, this role pays about $236k versus about $224k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1814 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1204 roles with salary data.

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At a glance

TL;DR · Manager, Systems Software Engineering, GPU

JOB TITLE: Manager, Systems Software Engineering - GPU The Manager, Systems Software Engineering - GPU leads a multidisciplinary engineering team responsible for the reliability, robustness, and pre-silicon readiness of GSP firmware. This role involves managing the team through roadmap architecture, development, and validation while owning release execution across concurrent release trains. Key responsibilities include tracking blockers, driving measurable improvements in test coverage and stability metrics, and establishing thorough validation protocols for high-quality GPU driver software. The successful candidate will utilize a strong systems-software background including hands-on C programming, debugging skills, kernel, driver, firmware, or embedded experience. The work focuses on ensuring flawless execution for upcoming chips, managing incident responses with customer exposure, and coordinating architectural alignment to solve complex technical challenges within the GPU driver and firmware software domain.

What you'll do

  • Lead and mentor a multidisciplinary engineering team responsible for GSP firmware stability and resiliency.
  • Manage pre-silicon readiness for upcoming chips from roadmap and architecture through validation.
  • Own release execution for GSP firmware across concurrent release trains, including blocker burndown and go/no-go readiness.
  • Drive measurable improvements in test coverage and stability metrics reported on a monthly basis.
  • Coordinate architectural alignment, project scoping, and prioritization to ensure on-time delivery of high-quality projects.
  • Establish thorough validation protocols and monitor key performance indicators for GPU driver software.
  • Manage incident and critical issue responses involving customer exposure.

What we're looking for

  • Bachelor's or master's degree in Computer Science, Electrical/Electronic engineering, or a related field (or equivalent experience).
  • Proven experience in related areas.
  • 3+ years of management experience.
  • Strong systems-software background with hands-on C programming, debugging, kernel, driver, firmware, or embedded skills.
  • Demonstrated ownership of release processes and quality metrics in a shipping product.
  • Experience managing incident and critical issue response with customer exposure.
  • Proven expertise in GPU driver development and validation (preferred).
  • Experience leading distributed engineering teams across multiple time zones and regions (preferred).

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