HomeKit Software Engineer, Wireless Technologies & Ecosystems
Apple Inc
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How this pay compares to similar roles
This role pays more than 62% of similar roles. Most pay $202,495–$241,750 — the shaded band above. At the midpoint, this role pays about $214k versus about $222k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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At a glance
As an iOS Home Application Engineer, Wireless Technologies & Ecosystems, you will join the team responsible for building the integrated home experience on the iOS platform. Your daily responsibilities involve developing high-level user interfaces, writing background processing and networking code, and creating frameworks used by internal teams and third-party developers. You will maintain existing features while implementing innovative ideas to improve application performance, including fast launch times and smooth scrolling. The role requires proficiency in Swift and Objective-C, along with experience in home automation scripting and the Matter protocol. You must possess a deep understanding of optimization across OS software layers and experience using AI coding assistants. This position focuses on solving technical challenges within the connected home and IoT space to create a seamless, secure ecosystem for intelligent home connectivity.
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