GPU Runtime and System Software Engineer, Fellow

Amd

Confirmed live today High trust

Quick summary

Work type
On-site
Location
San Jose, CA
Salary
$256,000–$384,000 / yr
Posted
55 days ago
Freshness
Confirmed live today
Closes
Sep 2, 2027

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $221k
This role $320k
$138k $410k
below market most similar roles pay here above market

This role pays more than 96% of similar roles. Most pay $196,750–$246,000 — the blue band above. At the midpoint, this role pays about $320k versus about $221k for comparable roles.

Based on 240 similar postings.

Employer

About Amd

AMD (Advanced Micro Devices) is a semiconductor company that develops high-performance processors, graphics cards, and adaptive computing solutions for gaming, data centers, and embedded markets. Industry: Semiconductors

Amd currently has 496 open roles on FindRole.

Listed pay typically runs $172,000–$258,000 across 496 roles with salary data.

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At a glance

TL;DR · GPU Runtime and System Software Engineer, Fellow

GPU Runtime and System Software Engineer - Fellow will join the team to design, develop, and optimize GPU runtime and system software. This role involves identifying new technologies, driving innovation, and collaborating across teams from early architecture definition to production. Key responsibilities include providing technical leadership for GPU runtime features, optimizing the AI software stack, and partnering with hyperscalers to deliver tailored architectural wins. The position requires deep expertise in kernel, driver, and system level development using C/C++, as well as parallel programming and modern concurrent threading APIs. The work focuses on solving complex GPU runtime and system problems within modern data centers, specifically addressing large scale deployments for AI, machine learning, and high-performance computing workloads while influencing strategic initiatives and industry standards.

What you'll do

  • Design, develop, and optimize GPU runtime and system software.
  • Provide technical leadership for GPU runtime features across the entire AI software stack.
  • Collaborate with hardware and software architects from initial concept to product deployment.
  • Partner with hyperscalers to deliver tailored architectural wins and software optimizations.
  • Provide strategic insights on industry trends and recommend new technological initiatives to executives.
  • Act as a subject matter expert to drive state-of-the-art technologies for machine learning products.

What we're looking for

  • Broad and deep experience in compute and machine learning software development on GPU.
  • Proven track record of solving complex GPU runtime and system problems in modern data centers for AI/ML and HPC workloads.
  • Strong background and hands-on experience in GPU runtime and system software from low-level device drivers and OS internals to AI/ML frameworks (preferred).
  • Deep expertise with kernel, driver, and system level development in C/C++ and GPU software development and parallel programming (preferred).
  • Deep expertise with modern concurrent programming and threading APIs (preferred).
  • Proven history of communication software thought leadership, backed with patents, publications, and participation in industry standards bodies (preferred).
  • Strong written and verbal communication skills (preferred).
  • Bachelor’s, Master's, or PhD degree in Computer Science, Computer Engineering, or equivalent (preferred).

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