Deep Learning Performance Architect

Nvidia

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Santa Clara, CA
Salary
$124,000–$195,500 / yr
Employment
Full-time
Posted
5 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $199k
This role $160k
$108k $276k
below market most similar roles pay here above market

This role pays less than 76% of similar roles. Most pay $161,300–$235,750 — the blue band above. At the midpoint, this role pays about $160k versus about $199k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1792 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1179 roles with salary data.

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At a glance

TL;DR · Deep Learning Performance Architect

Deep Learning Performance Architect - New College Grad 2027 will join the GPU compute architecture and performance engineering team to improve the efficiency and scalability of large language models, agentic AI, and other generative AI workloads. The role involves building pre-silicon performance and system-level models to understand workload behavior, architecture tradeoffs, and projection accuracy. Key responsibilities include developing correlation methodologies, identifying performance bottlenecks across kernels and data movement, and studying how GPU microarchitecture choices affect end-to-end performance. Candidates must possess programming skills in C++ and Python, along with knowledge of Transformers and ML frameworks like PyTorch, TensorRT-LLM, Triton, Nsight, or vLLM. The work focuses on pre-silicon modeling, system-level analysis, and performance engineering to optimize generative AI models for data center and edge environments.

What you'll do

  • Build and improve pre-silicon performance and system-level models to analyze workload behavior and architecture tradeoffs.
  • Develop correlation methodologies to compare model projections against lower-level analyses and reference data.
  • Study how GPU microarchitecture and system-level design choices impact end-to-end performance and scalability.
  • Identify performance bottlenecks across model execution, kernels, data movement, and system behavior.
  • Evaluate architecture ideas to improve performance, efficiency, and projection fidelity for generative AI models.
  • Use profiling and benchmarking tools to support model development, analysis, and correlation.
  • Present technical findings and insights through clear analysis and visualization.

What we're looking for

  • Hold a BS, MS, or PhD in Computer Science, Computer Engineering, Electrical Engineering, or a related field.
  • Possess good programming skills in C++ and Python with solid software engineering fundamentals.
  • Have a basic understanding of modern deep learning models such as Transformers or LLMs.
  • Demonstrate interest in pre-silicon modeling, GPU architecture, correlation, system-level behavior, or systems optimization.
  • Have exposure to computer architecture, parallel programming, performance analysis, or system modeling through coursework, research, or internships.
  • Be familiar with at least one ML framework, modeling environment, profiling tool, or software stack such as PyTorch or TensorRT-LLM.
  • Possess the ability to reason about performance tradeoffs and debug technical issues.
  • Experience with CUDA programming, GPU performance analysis, or performance modeling (preferred).

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